Capymilk
C · OpenGLAn OpenGL rendering engine written from scratch in C. It uses density wave theory to procedurally generate spiral galaxies with physically accurate arm structure. Source ↗
About
I'm currently a Computer Science student at the University of Applied Sciences Leiden, with a passion for systems and graphics programming, learning what makes things fast, and building apps that are fun and useful (to a degree).
When I'm not programming you'll usually find me playing games, reading, or hanging out with my cat.
I still have a lot to learn and I'm always open to exploring new opportunities — so feel free to connect with me here.
Work
An OpenGL rendering engine written from scratch in C. It uses density wave theory to procedurally generate spiral galaxies with physically accurate arm structure. Source ↗
A full-stack study-space application with real-time collaboration, currently being built out. Source ↗
A bulk Medal.tv clip downloader with filename customization, zip export, and duplicate filtering. Source ↗
A command-line tool that auto-generates Windows shortcuts for Steam games, reading directly from your Steam library. Source ↗